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Channel: ETF2L – Latest activity in “Interp 'exploit'?”
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Reply by FreddyTeddy

Quoted from MARIANO TF2 update coming: http://pastebin.com/H6F5wqjw [...] Still retarded and inconvenient, but at least better than before.

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Reply by killari

Don't do that winterz, it's a bad idea.

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Reply by Asskicker

Quoted from MARIANO TF2 update coming: http://pastebin.com/H6F5wqjw [...] Does that mean that class scripts for interp work again?

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Reply by killari

It depend your script. If it's a weapon script where you got dif int , it will not work, if it's only about class, i don't know if when you change class it work.

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Reply by FreddyTeddy

Quoted from KillAri It depend your script. If it's a weapon script where you got dif int , it will not work, if it's only about class, i don't know if when you change class it work. Nope, class scripts...

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Reply by Artyhin

You can make a script that changes the interp and class. like: bind kp_end "cl_interp xxx; changeclass scout

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Reply by yo mariano flo

You can also use manual interp adjuster: bind "]" "incrementvar cl_interp .01 .1 .005" bind "[" "incrementvar cl_interp .01 .1 -.005"

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Reply by Asskicker

Updated the network interpolation and update convars so they can be changed immediately after changing class and respawning. This allows the automatically executed [classname].cfg files to update the...

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Reply by BeachTerror

Quoted from Asskicker [...] Yay Valve <3

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Reply by Deathliger

PRAISE GABEN

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